Deleted member 933
Guest
Original poster
Ok, once agin...lol....as I remember it last..........some skills had crossovers, or other skills that tied to them for a buff or effect.
For example, Lumberjacking at gm added 30% damage to swordsmanship. and lumber at 120 added 50% damage if you were a 120 swordsman as well. Magery with poisoning skill at added duration to poison, and at GM upped the variety of poisoning you cast. Do we have any crossover skills here?
For example, Lumberjacking at gm added 30% damage to swordsmanship. and lumber at 120 added 50% damage if you were a 120 swordsman as well. Magery with poisoning skill at added duration to poison, and at GM upped the variety of poisoning you cast. Do we have any crossover skills here?