Question about crossover skills

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Deleted member 933

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Ok, once agin...lol....as I remember it last..........some skills had crossovers, or other skills that tied to them for a buff or effect.

For example, Lumberjacking at gm added 30% damage to swordsmanship. and lumber at 120 added 50% damage if you were a 120 swordsman as well. Magery with poisoning skill at added duration to poison, and at GM upped the variety of poisoning you cast. Do we have any crossover skills here?
 
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PoV currently uses some crossover skills:

Lumberjacking:
1% bonus for every 5 points of Lumberjacking, +10% at Grandmaster​
Tracking:
1% bonus for every 20 points of Tracking to Damage for Archery Weapons​
Arms Lore:
1% bonus for every 5 points of Arms Lore to Damage for All Melee​
1% bonus for every 5 points of Arms Lore Parry​
 
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PoV currently uses some crossover skills:

Lumberjacking:
1% bonus for every 5 points of Lumberjacking, +10% at Grandmaster​
Tracking:
1% bonus for every 20 points of Tracking to Damage for Archery Weapons​
Arms Lore:
1% bonus for every 5 points of Arms Lore to Damage for All Melee​
1% bonus for every 5 points of Arms Lore Parry​
Thank you for the information. Does Faerham Citadel (FRC) have similar dynamics? I searched the forum but didn't see anything relating to the same topic.

I sure hope so lol, or I have wasted a little bit of time. No worries, as I learn in general about the servers, I will put some guides up to include RazorE scripts to assist other people in allowed Macroing.

Thank you for the time Archaaz.
 
Thank you for the information. Does Faerham Citadel (FRC) have similar dynamics? I searched the forum but didn't see anything relating to the same topic.

I sure hope so lol, or I have wasted a little bit of time. No worries, as I learn in general about the servers, I will put some guides up to include RazorE scripts to assist other people in allowed Macroing.

Thank you for the time Archaaz.
if im not mistaken arms lore also supplies 1 point per 20 points of al, for smithing addition. ie, 100 arms lore skill will add 5 points to armor created randomly across the resistances. So you can bet my elder smith now has 100 AL. If a pscroll exists for it, ill go higher.
 
Thank you for the information. Does Faerham Citadel (FRC) have similar dynamics? I searched the forum but didn't see anything relating to the same topic.

I sure hope so lol, or I have wasted a little bit of time. No worries, as I learn in general about the servers, I will put some guides up to include RazorE scripts to assist other people in allowed Macroing.

Thank you for the time Archaaz.

You are most welcome! I have considered expanding this a bit for different secondary skills and different weapon types.
 
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