Patch Update: Major Enhancements to the Paths of Virtue Server!

Oct 1, 2022
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Greetings, adventurers! We are thrilled to announce a monumental update to our Paths of Virtue Ultima Online server. Our diligent server owner, Archaaz, has been tirelessly crafting new skills, systems, hues, stains, and tools, transforming Ultima Online into an immersive experience that even the most seasoned veterans will find captivating. Now, he has taken it a step further with a groundbreaking feature that brings your characters to life with unparalleled customization: Character Portraits.

Character Portraits​

With over 400 portraits to choose from, spanning a diverse range of ethnicities and classes, every player can showcase a deeper sense of their character's identity. This level of customization, along with the unique systems and mobs created by @Archaaz ’s boundless imagination, makes Paths of Virtue a truly unique and wondrous gaming experience, setting it apart from any other Ultima Online server.

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New Systems Introduced:​

Foraging​

Foraging utilizes the Tracking skill, allowing players to harvest resources from various forageable nodes that spawn randomly across the mainland and some dungeons. These nodes, which highlight yellow, can include plants, trees, nests, animal burrows, mineral deposits, and more. A sickle purchased from a Herbalist, Provisioner, Ranger, or Blacksmith is required to begin foraging.

Dyeing and Staining​

Our new Dyeing and Staining system uses the Alchemy skill to create special dyes and furniture stains. To practice, a character must be a grandmaster Alchemist and purchase "Mastering Alchemical Dyes" from an Alchemist. Tools can also be bought from an Alchemist, and each dye and stain has 5 charges.

Furniture Finishing​

This new subskill, using Carpentry, allows players to craft stainable furniture with logs obtained from high-level Lumberjacking. A grandmaster Carpenter needs "The Craft of Furniture Finishing" book from a Carpenter to learn this skill. Tools and stainable logs can be purchased or harvested accordingly.

Painting​

Utilizing Cartography, players can create various paintings with paints, frames, and canvases. Paintbrushes and paints are available from Cartographers or Master Artists, while frames and canvases require Carpentry and Bookbinding respectively.

Taxidermy​

Expanded and reorganized, this subskill uses Tailoring. A grandmaster Tailor must purchase "Practical Taxidermy" from a Tailor, Tanner, or Leatherworker to learn this skill. Kits can also be bought from these vendors.

Weaving​

New items have been added to Weaving, which uses Tailoring. A grandmaster Tailor needs "Threads of Fate: Weaving Made Easy" from a Weaver. Knitting needles, the tool for Weaving, can also be purchased from a Weaver.

Bookbinding​

Expanded to include new books and canvases for Painting, this subskill uses Tailoring. A grandmaster Tailor needs "The Bookbinder’s Handbook" from a Scribe or Bookseller. Tools and sealing wax can be crafted or purchased.

Waxcrafting​

A few new items have been added to Waxcrafting, which uses Alchemy. Grandmaster Alchemists need "Waxcrafting for Dummies" from an Alchemist to learn this skill.

Glassblowing​

As in the original UO, a grandmaster Alchemist must purchase "The Art of Glassblowing" from an Alchemist to learn this subskill.

Masonry​

Several new craftable items, including busts and statues, have been added to Masonry. A grandmaster Carpenter needs "The Art of Stonecrafting" from a Carpenter or Mason to learn this skill.

Leatherworking​

A new Leatherworking Kit tool has been added to make the process more convenient. This skill uses Tailoring and the Stretching Hide tool.

Cooperage​

This skill, which uses Carpentry to craft barrels, now includes tools like the Scorp, Draw Knife, and Drill, available from Carpenters.

Sand Mining and Stone Cutting​

As in the original UO, grandmaster miners can learn these skills by purchasing respective books from a Miner or Glassblower/Mason.

Additional Updates​

Mob Drops​

We have expanded mob resources and drops, now requiring players to skin mob corpses to harvest items. This system will continue to evolve over time.

Mining​

New types of gemstones have been added as bonus resources for mining, available based on skill level.

Blacksmith and Carpentry Tools​

Crafting now requires players to set the resource in the crafting menu by calibrating tools via a single-click option.

We hope you enjoy these exciting updates and enhancements. Dive in, explore the new systems, and bring your characters to life like never before. Happy adventuring!

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