Question about crossover skills
Ok, once agin…lol….as I remember it last……….some skills had crossovers, or other skills that tied to them for a buff or effect.
For example, Lumberjacking at gm added 30% damage to swordsmanship. and lumber at 120 added 50% damage if you were a 120 swordsman as well. Magery with poisoning skill at added duration to poison, and at GM upped the variety of poisoning you cast. Do we have any crossover skills here?
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archaaz
January 31, 2024 at 9:35 AMPoV currently uses some crossover skills:
Lumberjacking:
1% bonus for every 5 points of Lumberjacking, +10% at Grandmaster
Tracking:
1% bonus for every 20 points of Tracking to Damage for Archery Weapons
Arms Lore:
1% bonus for every 5 points of Arms Lore to Damage for All Melee
1% bonus for every 5 points of Arms Lore Parry -
user_guide
February 22, 2024 at 5:58 AM>
PoV currently uses some crossover skills:Lumberjacking:
1% bonus for every 5 points of Lumberjacking, +10% at Grandmaster
Tracking:
1% bonus for every 20 points of Tracking to Damage for Archery Weapons
Arms Lore:
1% bonus for every 5 points of Arms Lore to Damage for All Melee
1% bonus for every 5 points of Arms Lore ParryThank you for the information. Does Faerham Citadel (FRC) have similar dynamics? I searched the forum but didn’t see anything relating to the same topic.
I sure hope so lol, or I have wasted a little bit of time. No worries, as I learn in general about the servers, I will put some guides up to include RazorE scripts to assist other people in allowed Macroing.
Thank you for the time Archaaz.
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Anonymous
February 22, 2024 at 6:06 AM>
Thank you for the information. Does Faerham Citadel (FRC) have similar dynamics? I searched the forum but didn’t see anything relating to the same topic.I sure hope so lol, or I have wasted a little bit of time. No worries, as I learn in general about the servers, I will put some guides up to include RazorE scripts to assist other people in allowed Macroing.
Thank you for the time Archaaz.
if im not mistaken arms lore also supplies 1 point per 20 points of al, for smithing addition. ie, 100 arms lore skill will add 5 points to armor created randomly across the resistances. So you can bet my elder smith now has 100 AL. If a pscroll exists for it, ill go higher.
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archaaz
February 23, 2024 at 1:39 PM>
Thank you for the information. Does Faerham Citadel (FRC) have similar dynamics? I searched the forum but didn’t see anything relating to the same topic.I sure hope so lol, or I have wasted a little bit of time. No worries, as I learn in general about the servers, I will put some guides up to include RazorE scripts to assist other people in allowed Macroing.
Thank you for the time Archaaz.
You are most welcome! I have considered expanding this a bit for different secondary skills and different weapon types.
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user_guide
February 23, 2024 at 2:16 PM>
You are most welcome! I have considered expanding this a bit for different secondary skills and different weapon types.That would be awesome.
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